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Jon Garrad deposited The evolving Gothic of White Wolf’s Vampire games in the group History of Games and Play on Humanities Commons 1 year, 2 months ago
This chapter looks at the evolving Gothic of the Vampire role playing games created by Mark Rein-Hagen et al. It offers a brief explanation of role-playing games for the uninitiated, defining their textuality in Bakhtinian terms – as chronotopes. It will lay out the relationship that role playing enjoys with the Gothic, drawing on Spooner’s pos…[Read more]
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Jon Garrad deposited The evolving Gothic of White Wolf’s Vampire games in the group Gothicists on Humanities Commons 1 year, 2 months ago
This chapter looks at the evolving Gothic of the Vampire role playing games created by Mark Rein-Hagen et al. It offers a brief explanation of role-playing games for the uninitiated, defining their textuality in Bakhtinian terms – as chronotopes. It will lay out the relationship that role playing enjoys with the Gothic, drawing on Spooner’s pos…[Read more]
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Jon Garrad deposited The evolving Gothic of White Wolf’s Vampire games in the group Game Studies on Humanities Commons 1 year, 2 months ago
This chapter looks at the evolving Gothic of the Vampire role playing games created by Mark Rein-Hagen et al. It offers a brief explanation of role-playing games for the uninitiated, defining their textuality in Bakhtinian terms – as chronotopes. It will lay out the relationship that role playing enjoys with the Gothic, drawing on Spooner’s pos…[Read more]
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Jon Garrad deposited The evolving Gothic of White Wolf’s Vampire games on Humanities Commons 1 year, 2 months ago
This chapter looks at the evolving Gothic of the Vampire role playing games created by Mark Rein-Hagen et al. It offers a brief explanation of role-playing games for the uninitiated, defining their textuality in Bakhtinian terms – as chronotopes. It will lay out the relationship that role playing enjoys with the Gothic, drawing on Spooner’s pos…[Read more]
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Jon Garrad's profile was updated on Humanities Commons 1 year, 6 months ago
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Jon Garrad's profile was updated on Humanities Commons 2 years, 4 months ago
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Jon Garrad's profile was updated on Humanities Commons 4 years ago
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Jon Garrad's profile was updated on Humanities Commons 4 years, 3 months ago
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Jon Garrad's profile was updated on Humanities Commons 4 years, 6 months ago
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Jon Garrad's profile was updated on Humanities Commons 4 years, 6 months ago
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Jon Garrad's profile was updated on Humanities Commons 5 years, 1 month ago
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Jon Garrad deposited Fluff Ain’t Rules: absence, presence and haunting in RPG design in the group Gothicists on Humanities Commons 5 years, 7 months ago
Fluff means fiction, framing and flavour; it’s the material around a game’s actual rules, that illustrates and indicates but has no substantive impact on how the game is played.
Rules are crunch. They are – particularly if you’re a serious player or a traditional ludologist – the important bit.
“If your game doesn’t blend the two, it says o…[Read more]
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Jon Garrad deposited Fluff Ain’t Rules: absence, presence and haunting in RPG design in the group Game Studies on Humanities Commons 5 years, 7 months ago
Fluff means fiction, framing and flavour; it’s the material around a game’s actual rules, that illustrates and indicates but has no substantive impact on how the game is played.
Rules are crunch. They are – particularly if you’re a serious player or a traditional ludologist – the important bit.
“If your game doesn’t blend the two, it says o…[Read more]
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Jon Garrad deposited Fluff Ain’t Rules: absence, presence and haunting in RPG design on Humanities Commons 5 years, 7 months ago
Fluff means fiction, framing and flavour; it’s the material around a game’s actual rules, that illustrates and indicates but has no substantive impact on how the game is played.
Rules are crunch. They are – particularly if you’re a serious player or a traditional ludologist – the important bit.
“If your game doesn’t blend the two, it says o…[Read more]
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Jon Garrad's profile was updated on Humanities Commons 5 years, 7 months ago
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Jon Garrad's profile was updated on Humanities Commons 5 years, 10 months ago
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Jon Garrad deposited Bleeding Genre Dry: archetypes, stereotypes, and White Wolf’s Vampire games in the group Gothicists on Humanities Commons 6 years, 2 months ago
Roleplaying games have always leaned heavily on their literary sources. System mechanics and character creation options have been tooled toward evoking genre types and aesthetics ever since the first “Vancian wizard” memorised a spell before setting out to adventure.
Naturally, when RPGs turned toward the Gothic, they did the same thing: rif…[Read more]
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Jon Garrad's profile was updated on Humanities Commons 6 years, 2 months ago
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Jon Garrad deposited Bleeding Genre Dry: archetypes, stereotypes, and White Wolf’s Vampire games on Humanities Commons 6 years, 2 months ago
Roleplaying games have always leaned heavily on their literary sources. System mechanics and character creation options have been tooled toward evoking genre types and aesthetics ever since the first “Vancian wizard” memorised a spell before setting out to adventure.
Naturally, when RPGs turned toward the Gothic, they did the same thing: rif…[Read more]
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Jon Garrad's profile was updated on Humanities Commons 6 years, 5 months ago
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