AboutI’m a long-time tabletop gamer, and a former academic and maker. I was a founder member of the Far Horizons Co-Op, and briefly a PhD student (my topic was death and dying in roleplaying games, established and explored through Bakhtin’s chronotopes, and one day I may return to it). Life happened, I took a job as a bookseller, and it’s become necessary to concentrate on that for the foreseeable future.
I detest autobiography (unless it’s talking about My Time With This Game) so I’m afraid that’s your lot.
- PGCE (DTLLS) – University of Plymouth, 2009
- MA English & American Studies – University of Manchester, 2008
- BA English & Creative and Professional Writing – University of Wolverhampton, 2007
Work Shared in CORE
- ‘Gamifying Fictions of Defeat: Adaptations of Lovecraft to Games Media.’ Studies in Gothic Fiction, 7, pp.20–29
- ‘Creature, Monster, Nameless, Created: Frankenstein transformed in role-playing games.’ Mary Shelley’s Frankenstein, 1818-2018. Cambridge Scholars Press, 2020.
- ‘The evolving genre of the Vampire RPGs.’ Palgrave Handbook of Contemporary Gothic (ed. Clive Bloom). Palgrave Macmillan, 2020.
- Reviews: Hellblade: Senua’s Sacrifice and Life Is Strange: Before The Storm in Vector, Best of 2017 special (British Science Fiction Association)
- ‘The Conqueror Worm: Eddison, Modernism, and the War to End All Wars’, in Baptism of Fire: The Birth of the Modern British Fantastic in World War I (ed. Janet Brennan Croft). Mythopoeic Press: 2014.
- Review: ‘Tree of Salvation: Yggdrasil and the Cross in the North’, Mythlore 34.1
- Review: ‘The Riddles of The Hobbit‘, Mythlore 32.2
- International Gothic Association
- Far Horizons Co-Op
- Green Party of England and Wales
- Mythopoeic Society
- National Association for the Teaching of English
- National Association of Schoolmasters / Union of Women Teachers
- Universities and Colleges Union