For Gothicists of the arts and humanities across any period to collate ideas, share news and events, just be a bit Gothic #gothsassemble
Bill Hughes deposited CFP: ‘Ill met by moonlight’: Gothic encounters with enchantment and the Faerie realm in literature and culture University of Hertfordshire, 8‒10 April 2021 in the group Gothicists on Humanities Commons 1 year, 2 months ago
As Prof. Dale Townsend has observed, the concept of the Gothic has had an association with fairies from its inception; even before Walpole’s 1764 Castle of Otranto (considered the first Gothic novel), eighteenth-century poetics talked of ‘the fairy kind of writing’ which, for Addison, ‘raise a pleasing kind of Horrour in the Mind of the Reader’…[Read more]
Bill Hughes deposited In the Company of Wolves: Wolves, Werewolves, and Wild Children, ed. Sam George & Bill Hughes – Book Launch and Film Screening, 29 February 2020, Odyssey Cinema, St Albans, UK in the group Gothicists on Humanities Commons 1 year, 6 months ago
You are cordially invited to a special event to celebrate ten years of the Open Graves, Open Minds project and to launch our new book In the Company of Wolves: Werewolves, Wolves and Wild Children.
In the Company of Wolves presents further research from the Open Graves, Open Minds Project. It connects together innovative research from a variety…[Read more]
This is the syllabus I’ve designed for my Fall 2019 undergraduate-level Introduction to Film course. I focused the course as a genre study of American horror films. I want my students to be able to consider the socio-political contexts of popular films and to detect and explain the arguments and worldviews produced by film.
The aim of this special issue of Gothic Studies (23/3, to be published Nov 2021) is to bring together research that does not simply consider Gothic short fiction and its artistic and cultural brethren as incidental, but integral to the design and effect and/or cultural significance of the piece because the short form in the Gothic tradition has,…[Read more]
From the 2007 remake of Michael Haneke’s Funny Games to Adam Robitel’s Escape Room (2019), the survival game has become a recurring sub-genre of American horror cinema in the last twenty years; however, its haunting presence has yet to be fully analyzed.
The American survival game horror film is uniquely able to render neoliberal con…[Read more]
Fluff means fiction, framing and flavour; it’s the material around a game’s actual rules, that illustrates and indicates but has no substantive impact on how the game is played.
Rules are crunch. They are – particularly if you’re a serious player or a traditional ludologist – the important bit.
“If your game doesn’t blend the two, it says o…[Read more]
Roleplaying games have always leaned heavily on their literary sources. System mechanics and character creation options have been tooled toward evoking genre types and aesthetics ever since the first “Vancian wizard” memorised a spell before setting out to adventure.
Naturally, when RPGs turned toward the Gothic, they did the same thing: rif…[Read more]
Rodrigo Ponciano Ojeda deposited El lado oscuro del paraíso: elementos góticos y modelos de identidad en This Side of Paradise de F. Scott Fitzgerald in the group Gothicists on Humanities Commons 2 years, 11 months ago
Undergraduate dissertation analysing the use of Gothic elements to manifest the uncertainties, anxieties, and internal conflicts of the protagonist (Amory Blaine) of This Side of Paradise with regard to what model of identity he should aspire to. Tesis de licenciatura que analiza el uso de elementos góticos en This Side of Paradise para reflejar…[Read more]
This article collides St. Apollonia’s medieval passion narratives – manuscript illustrations, church screens, and paintings by Francisco De Zurbarán and Carlo Dolci – with A.L. Kennedy’s contemporary short story “Story of My Life” to find out what happens when we move beyond the theoretical violence imposed by traditional approaches to gothic studies.
This paper explores the transmission of Frankenstein’s Creature – or Monster – into tabletop and computer gaming. It briefly covers the ‘Flesh Golem’ archetype and Frankenstein-esque figures as encounters in Dungeons and Dragons – superficial imitations, influenced more by cinematic adaptations than the novel, and emphasising the ‘Monster’ readi…[Read more]
The late Victorian era was imbued with progressive scientific reform and palpable anxiety regarding the future of the British empire. These two topics may seem distinct, but they find mutual expression in Bram Stoker’s 1897 novel Dracula, in which the soulless Count travels from Transylvania (literally, “beyond the forest”) and invades Engla…[Read more]
The gothic literature is not necessarily the antagonist in the history of the Enlightenment values.
The conference will explore the image of the supernatural city as expressed in narrative media from a variety of epochs and cultures. It will provide an interdisciplinary forum for the development of innovative and creative research and examine the cultural significance of these themes in all their various manifestations. As with previous OGOM…[Read more]
Bill Hughes deposited ‘But by blood no wolf am I’: Language and Agency, Instinct and Essence – Transcending Antinomies in Maggie Stiefvater’s Shiver trilogy in the group Gothicists on Humanities Commons 3 years, 7 months ago
Young Adult dark romance is often more questioning than its adult counterpart; different, less constraining commercial imperatives are perhaps at work, or readers’ expectations less fixed. This chapter will show how, woven into a sensitive coming-of-age narrative of first love and familial problems, Maggie Stiefvater’s Shiver trilogy performs a f…[Read more]
Vampire literature since Le Fanu at least has been conspicuously about ‘Otherness’, that crucial term of identity politics, and has thus rendered itself most obligingly to interpretation in terms of those politics—at least, since the rise of that paradigm in cultural analysis, it has been available to be read that way. Appearing deceptively human…[Read more]
CFP: OGOM & Supernatural Cities present: The Urban Weird
University of Hertfordshire, 6-7 April, 2018
The OGOM Project is known for its imaginative events and symposia, which have often been accompanied by a media frenzy. We were the first to invite vampires into the academy back in 2010. Our most recent endeavour, Company of Wolves:…[Read more]
The “Schoolhouse Gothic” represents teachers, students, and academic institutions using Gothic tropes such as the monster, the curse, and the trap. Joyce Carol Oates’s 2013 novel The Accursed both exemplifies and deviates from this tradition. Like other Schoolhouse Gothic works, The Accursed portrays the university as a place of mystified power…[Read more]
The Gothic metafiction of Stephen King and Bret Easton Ellis focuses on author-protagonists who fear what they create because their creations are re-creations, projections of their creator’s anxieties, some conventionally Gothic (the multiple/split self) and others specific to postmodern conceptions of subjectivity in general and authorship in p…[Read more]
Sherry Truffin deposited ‘Gigantic Paradox, Too … Monstrous for Solution’: Nightmarish Democracy and the Schoolhouse Gothic in “William Wilson” and The Secret History in the group Gothicists on Humanities Commons 3 years, 11 months ago
To review the history of the Gothic as a counter-Enlightenment discourse, albeit an ambivalent one, is to see the suitability, if not the inevitability, of the Gothic treatment of education and educators. Presumably benign institutions, schools may seem more like unfeeling bureaucracies, brainwashing factories, militaristic zones, or lawless waste…[Read more]
To review the history of the Gothic as a counter-Enlightenment discourse is to see the suitability, if not the inevitability, of the Gothic treatment of education and educators. Schools and schoolteachers are keepers and transmitters of enlightenment. At the same time, schools and teachers are figures of power. They decide when children work, when…[Read more]
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