The Film and Multimedia Interest Group strives to create a scholarly space to stimulate and disseminate research on music (broadly understood to include sound) within film, games, and multimedia, employing well-established music analytical methodologies, as well as newly developed analytical frameworks. By extension, this group will seek to facilitate dialogue and collaboration with other interest groups within the Society for Music Theory and researchers working in cognition, musicology, and allied fields.

Film and Multimedia Interest Group Meeting

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      William Ayers
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      @williamrayers

      Dear colleagues,

      We are excited to invite all of you to our upcoming Film and Multimedia Interest Group meeting at the SMT Annual Meeting in Denver this November! The meeting is scheduled for 7:30 PM on Friday, November 10. For this year’s meetup, we will be hosting a session of Work-in-Progress Lightning Talks.

      The presenters will offer 10-minute papers on ongoing research projects about music in film and multimedia. After all presentations are complete, we will devote about 30 minutes to workshopping the given talks so that the speakers may gather feedback from our members and other interested scholars. This session is meant to offer a safe, open, and inclusive space to provide and receive constructive feedback on works in progress. Full meeting schedule below.

      7:30–7:40 PM: Brief business matters
      Reminder to join the Humanities Commons group (due to the sunsetting of old email list)
      Announcement of Publication Award winner

      7:40–9:00 PM: Work-in-Progress Lightning Talks
      Beethoven and Musical Irony in Blowback
      Abigail Shupe (Colorado State University)

      Exploring Player Affect and Worldbuilding in the Music of Pokémon Mystery Dungeon
      Eileen Snyder (Michigan State University)

      It’s Not Linear: Music as Time in Sci-Fi and Fantasy Media
      Chelsea Oden (Adams State University)

      Toward a Flexible Model for Musical Form and Cinematic Narrative: Three Examples from The Handmaiden (dir. Park Chan-wook, 2016)
      Gui Hwan Lee (James Madison University)

      Using Analytical Play to Redefine Audio Interactions in Video Game Music: Defining the Passive-Active Interaction (PAI) Model
      Morgan Weeks (Louisiana State University)

      My best,
      Will Ayers

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