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CFP: Geographies of Digital Games

0 replies, 1 voice Last updated by  Cody Mejeur 1 year, 8 months ago
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    Cody Mejeur

    “Geographies of Digital Games”
    Organisers: Nick Rush-Cooper (Newcastle University, UK) and Emma Fraser (Manchester University, UK) Association of American Geographers Annual Meeting
    April 3-7 2019, Washington DC Computer, video, mobile and digital games are fundamentally geographical: They are sites of social relation, spaces of exploration and agency, cultural and political representations of places, affective experiences and are developed through globalised and globalising technologies and networks. This session welcomes geographers, digital scholars, creative practitioners, and others who are approaching games as spatial phenomena. Though games have been used as geographical field sites and case studies for some time, this session will provide an opportunity to bring together diverse empirical and theoretical responses to games and to focus on the specific geographies and spatialities of games. Suggested topics:

    • Games as social spaces

    • The embodied, affective and non-representational aspects of games and game playing

    • The global economic and labour geographies of the games industry

    • Agency and subjectivity in game-playing

    • Games as sites of political representation and agency

    • Game-making as creative research method

    Please send abstracts of no more than 250 words to and by Thursday October 18th

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