• Developing Open Access Educational Video Games for the Humanities: The Durga Puja Mystery, an Educational Video Game for South Asian Studies

    Author(s):
    Xenia Zeiler (see profile)
    Date:
    2021
    Group(s):
    Global Digital Humanities Symposium
    Subject(s):
    Open educational resources, Video games
    Item Type:
    Presentation
    Tag(s):
    Durga Puja, educational video game
    Permanent URL:
    http://dx.doi.org/10.17613/6nds-qq48
    Abstract:
    Educational video games and their research and development became a thriving academic field in the past ten years, and by today numerous studies speak about the additional benefit of the immersion and emotional factors which they offer as added value as compared to traditional teaching. To discuss the chances and challenges of developing educational video games for Humanities teaching, this presentation introduces the example of The Durga Puja Mystery (https://blogs.helsinki.fi/durgapuja-the-videogame/). In our open access game, the player is subjected to educational tasks and investigative puzzles gradually informing about the highly popular Indian festival Durgapuja.
    Metadata:
    Status:
    Published
    Last Updated:
    1 year ago
    License:
    All Rights Reserved
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