• ENG 342, Spring 2020, Reflection Zine

    Author(s):
    Justin Wigard (see profile)
    Date:
    2020
    Group(s):
    Comics Scholarship/Comics Studies, Game Studies, MSU Comics Forum
    Subject(s):
    Pedagogy, Game studies, Comics studies, Zines
    Item Type:
    Other
    Tag(s):
    pedagogical tool, zine, reflection, digital art
    Permanent URL:
    http://dx.doi.org/10.17613/mp06-bq53
    Abstract:
    This is a reflection zine from a course I taught in Spring 2020, ENG 342: "Studies in Popular Culture," which had a course topic of "Playful Literature and Literary Games." My goal with this course was to teach students about the ways in which games and literature overlap, particularly through the frame of the zine -- DIY print publications that have historically given space and voice to marginalized folks. My students' final assignment was to make their very own zines that engaged with a text, topic, or theme from the course. This artifact, then, is my detailed pedagogical reflection of the course and what worked well/what I would modify if I taught it again, all in a zine format, I created it digitally after my class pivoted online due to the ongoing COVID-19 pandemic. It is also a counterpart to the Syllabus Zine I have uploaded ("ENG 342, Spring 2020, Syllabus Zine") that has the structure of the course and syllabus elements listed in a zine format.
    Metadata:
    Status:
    Published
    Last Updated:
    3 weeks ago
    License:
    All Rights Reserved
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