• ENG 342, Spring 2020, Syllabus Zine

    Author(s):
    Justin Wigard (see profile)
    Date:
    2020
    Group(s):
    Comics Scholarship/Comics Studies, Game Studies
    Subject(s):
    Pedagogy, Game studies, Comics studies, Zines
    Item Type:
    Syllabus
    Tag(s):
    pedagogical tool, syllabus, zine, digital art
    Permanent URL:
    http://dx.doi.org/10.17613/0dmg-kt39
    Abstract:
    This is the zine-version of my syllabus from a course I taught in Spring 2020, ENG 342: "Studies in Popular Culture," which had a course topic of "Playful Literature and Literary Games." My goal with this course was to teach students about the ways in which games and literature overlap, particularly through the frame of the zine -- DIY print publications that have historically given space and voice to marginalized folks. This artifact, then, is my syllabus in a zine-form, and I created it digitally after my class pivoted online due to the ongoing COVID-19 pandemic. It is also a counterpart to the Reflection Zine I am uploading ("ENG 342, Spring 2020, Reflection Zine") that has a more detailed pedagogical reflection of the course and what worked well/what I would modify if I taught it again.
    Metadata:
    Status:
    Published
    Last Updated:
    3 weeks ago
    License:
    All Rights Reserved
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