-
Game Design Documents on Racial Formation and Migration
- Author(s):
- Alexandrina Agloro
- Editor(s):
- Amanda Phillips
- Date:
- 2020
- Subject(s):
- Race
- Item Type:
- Course Material or learning objects
- Tag(s):
- DPiH, DPiH Gaming, DPih Course Material or learning objects, Digital pedagogy
- Permanent URL:
- http://dx.doi.org/10.17613/07q1-5z91
- Abstract:
- Curatorial note from Digital Pedagogy in the Humanities: This assignment encourages students to explore questions of race and migration by creating a game design document. Design documents are speculative in nature, allowing students to, as Alexandrina Agloro states on the syllabus, “give careful thought to mechanics, aesthetic, rhetoric, and the game’s relationship” to questions of power in society rather than exhaustive efforts on polishing a complete product. Producing a design document requires no technological expertise, which makes it a great fit for a humanities classroom context. As with the other activities listed in this section, encouraging students to think in terms of game design will help them to articulate the systematicity of racial formation and migration. In order to do so, they must examine relevant causes and effects and put them into relation with one another.
- Notes:
- This deposit is part of Digital Pedagogy in the Humanities. Digital Pedagogy in the Humanities is a peer-reviewed, open-access publication edited by Rebecca Frost Davis, Matthew K. Gold, Katherine D. Harris, and Jentery Sayers, and published by the Modern Language Association. https://digitalpedagogy.hcommons.org/.
- Metadata:
- xml
- Status:
- Published
- Last Updated:
- 3 years ago
- License:
- Attribution-NonCommercial
- Share this:
Downloads
Item Name: gaming-racial-formation-docs.pdf
Download View in browser Activity: Downloads: 43