• Introduction, Feminist War games? Mechanisms of War, Feminist Values, and Interventional Games

    Author(s):
    Alyssa Arbuckle (see profile) , Jon Bath, Implementing New Knowledge Environments Partnership, Jon Saklofske
    Date:
    2019
    Subject(s):
    Feminism
    Item Type:
    Book chapter
    Tag(s):
    videogames, wargames
    Permanent URL:
    http://dx.doi.org/10.17613/yhm7-fn64
    Abstract:
    Feminist War Games? explores the critical intersections and collisions between feminist values and perceptions of war, by asking whether feminist values can be asserted as interventional approaches to the design, play, and analysis of games that focus on armed conflict and economies of violence. Focusing on the ways that games, both digital and table-top, can function as narratives, arguments, methods, and instruments of research, the volume demonstrates the impact of computing technologies on our perceptions, ideologies, and actions. Exploring the compatibility between feminist values and systems of war through games is a unique way to pose destabilizing questions, solutions, and approaches; to prototype alternative narratives; and to challenge current idealizations and assumptions. Positing that feminist values can be asserted as a critical method of design, as an ideological design influence, and as a lens that determines how designers and players interact with and within arenas of war, the book addresses the persistence and brutality of war and issues surrounding violence in games, whilst also considering the place and purpose of video games in our cultural moment.
    Metadata:
    Published as:
    Book section    
    Status:
    Published
    Last Updated:
    3 years ago
    License:
    All Rights Reserved
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