• TravellerSim: Growing Settlement Structures and Territories with Agent-Based Modeling

    Author(s):
    Shawn Graham (see profile)
    Date:
    2006
    Group(s):
    Archaeology
    Subject(s):
    Archaeology, Classical antiquities, Bronze age, Iron age, Multiagent systems
    Item Type:
    Conference proceeding
    Conf. Title:
    Digital Discovery. Exploring New Frontiers in Human Heritage
    Conf. Org.:
    Computer Applications in Archaeology
    Conf. Loc.:
    Fargo, ND
    Conf. Date:
    April 2006
    Tag(s):
    Roman archaeology, Bronze and Iron Age, Agent-based modelling
    Permanent URL:
    http://dx.doi.org/10.17613/M6G29K
    Abstract:
    Agent-based modeling presents the opportunity to study phenomena such as the emergence of territories from the perspective of individuals. We present a tool for growing networks of socially-connected settlement structures from distribution map data, using an agent based model authored in the Netlogo programming language, version 3.1.2. The networks may then be analyzed using social-networks analyzes tools to identify individual sites important on various network-analytic grounds, and at another level, territories of similarly connected settlements. We present two case studies to assess the validity of the tool: Geometric Greece and Protohistoric Central Italy.
    Notes:
    A CC license is not specified by CAA, but they make the paper available here: http://proceedings.caaconference.org/paper/cd06_graham_steiner_caa2006/ under these conditions: see their terms.
    Metadata:
    Published as:
    Conference proceeding    
    Status:
    Published
    Last Updated:
    5 years ago
    License:
    All Rights Reserved
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