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Web 2.0 Technologies for Research and Mobility
Author(s):
Steve McCarty
(see profile)
Date:
2007
Group(s):
Digital Pedagogy
Subject(s):
Web-based instruction
,
Virtual reality
,
Educational technology
,
Podcasts
Item Type:
Conference proceeding
Tag(s):
Web 2.0
,
Virtual Worlds
,
mobile technologies
,
Language learning
,
Online video
,
Online education
,
Learning technologies
,
Digital learning resources
Search term matches:
Tag
...
virtual
worlds
...
Full Text
... screen. A Mac was set up to project the 3D
virtual
world
Second Life onto the other screen ...
A Metaverse Art Residency: 'Garrett Lynch Yoshikaze "Up-in-the-air" Second Life Residency'
Author(s):
Garrett Lynch
(see profile)
Date:
2012
Group(s):
Contemporary Art
,
Networked Art
Subject(s):
Art, Modern
,
Twenty-first century
,
New media art
Item Type:
Article
Tag(s):
Networked Art
,
Networked Performance
,
New Media Art
,
Virtual Worlds
,
Contemporary art
,
New media arts
Search term matches:
Tag
...
virtual
worlds
...
Full Text
... . Since 2008 the artist has undertaken practice within the ‘
virtual
’
world
through an avatar ...
Remote Encounters: a report about networking practitioners
Author(s):
Garrett Lynch
(see profile)
Date:
2014
Group(s):
Networked Art
Subject(s):
New media art
,
Performance art
,
Interdisciplinary research
Item Type:
Article
Tag(s):
Networked Art
,
Networking
,
New Media Art
,
Virtual Worlds
,
New media arts
,
Transdisciplinary research
Search term matches:
Tag
...
virtual
worlds
...
Full Text
... -based performance, performance in
virtual
worlds
, mixed-reality performance, sonic arts, performance with pervasive ...
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