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Narrative in a Digital Age (Winter 2021)
Author(s):
Jason Boyd
(see profile)
Date:
2021
Group(s):
Computer Studies in Language and Literature
,
TC Digital Humanities
Subject(s):
Hypertext
,
Video games
,
Interactive storytelling
,
Video game narratives
,
Electronic literature
,
Software studies
Item Type:
Syllabus
Tag(s):
interactive fiction
,
text generators
,
code studies
“What’s Past Is Prologue: Rewriting and Interfacing Shakespeare in Life Is Strange: Before the Storm”
Author(s):
Mark Kaethler
(see profile)
Date:
2020
Group(s):
CSDH-SCHN 2020
Subject(s):
Queer studies
,
Shakespeare
,
Shakespeare performance
,
Video game narratives
,
Video games
Item Type:
Conference paper
Exploring contemporary archaeology with The Last of Us
Author(s):
Franki Webb
(see profile)
Date:
2020
Group(s):
Archaeology
Subject(s):
Video game narratives
,
Archaeology
,
Video games
Item Type:
Essay
Tag(s):
the last of us
Code
Author(s):
Mark Sample
(see profile)
Date:
2016
Group(s):
Digital Humanities
,
Electronic Literature
Subject(s):
Video game narratives
,
Media archaeology
,
Digital humanities
Item Type:
Book chapter
Tag(s):
code
,
code studies
Sísifos modernos: narrativas no lineales aplicadas a las adaptaciones de videojuegos en la animación japonesa
Author(s):
Antonio Loriguillo-López
(see profile)
Date:
2014
Subject(s):
Animation
,
Japanese cinema and visual culture
,
Narratology
,
Video game narratives
,
Video games
Item Type:
Article
What Makes Gêmu Different? A Look at the Distinctive Design Traits of Japanese Video Games and Their Place in the Japanese Media Mix
Author(s):
Antonio Loriguillo-López
(see profile)
,
Víctor Navarro-Remesal
Date:
2015
Subject(s):
Japanese cinema and visual culture
,
Video game narratives
,
Video games
Item Type:
Article
"Vive, muere, repite": el blockbuster ante el desafío interactivo
Author(s):
Antonio Loriguillo-López
(see profile)
,
Teresa Sorolla-Romero
Date:
2015
Subject(s):
Film studies
,
Interactive storytelling
,
Narratology
,
Video game narratives
Item Type:
Article
Chasing Wild Space: Narrative Outsides and World-Building Frontiers in Knights of the Old Republic and The Old Republic
Author(s):
Cody Mejeur
(see profile)
Date:
2017
Group(s):
Game Studies
Subject(s):
Video game narratives
,
Game studies
,
Narrative
,
World building
,
Cultural politics
Item Type:
Book chapter
Tag(s):
Star Wars
,
Frontier
,
Outsides
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