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  • Games of 21 Combinations (presentation text)

    Author(s):
    Jonas Richter (see profile)
    Date:
    2022
    Group(s):
    Game Studies, History of Games and Play
    Subject(s):
    Game studies, Analog game studies, History of games and play, Popular print, Game design
    Item Type:
    Conference paper
    Tag(s):
    board games, tabletop games, dice, Historical game studies

  • Games of 21 Combinations (presentation slides)

    Author(s):
    Jonas Richter (see profile)
    Date:
    2022
    Group(s):
    Game Studies, History of Games and Play
    Subject(s):
    Game studies, Analog game studies, Popular print
    Item Type:
    Conference paper
    Tag(s):
    game boards, dice, Historical game studies, tabletop games

  • Games of 21 Combinations

    Author(s):
    Jonas Richter (see profile) , Adrian Seville
    Date:
    2022
    Group(s):
    Game Studies, History of Games and Play
    Subject(s):
    Game studies, Analog game studies, Popular print, Game design
    Item Type:
    Article
    Tag(s):
    game boards, dice, Historical game studies, tabletop games

  • Höllfahren: Ein Überblick (expanded)

    Author(s):
    Jonas Richter (see profile)
    Date:
    2022
    Group(s):
    Game Studies, History of Games and Play
    Subject(s):
    Analog game studies, Early modern cultural history, History of games and play
    Item Type:
    Article
    Tag(s):
    card games, board games, ludonyms, game boards

  • Höllfahren: Ein Überblick

    Author(s):
    Jonas Richter (see profile)
    Date:
    2021
    Group(s):
    Game Studies, German Literature and Culture, History of Games and Play, Renaissance / Early Modern Studies
    Subject(s):
    Game studies, Analog game studies, History of games and play, Early modern cultural history, German culture
    Item Type:
    Article
    Tag(s):
    game boards, card games

  • ENGL4160EA: Fall 2022: How Games Tell Stories

    Author(s):
    Emily Friedman (see profile)
    Date:
    2021
    Group(s):
    TC Popular Culture
    Subject(s):
    Popular culture, Narratology, Game studies, Analog game studies
    Item Type:
    Syllabus
    Tag(s):
    tabletop games, streaming

  • German Names for Merels (presentation slides)

    Author(s):
    Jonas Richter (see profile)
    Date:
    2021
    Subject(s):
    Game studies, Analog game studies, History of games and play, Semantics
    Item Type:
    Presentation
    Tag(s):
    board games, onomasiology

  • Ethnomathematical Dimensions of the Shiva and Uyerver Children Plays of the Tiv People of Akor Village in Guma Local Government Area of Benue State, Nigeria.

    Author(s):
    Jesse Aondofa Aba, Joshua Abah ABAH (see profile)
    Date:
    2021
    Subject(s):
    Mathematics, Analog game studies, Indigenous peoples, Play, Education in West Africa
    Item Type:
    Article
    Tag(s):
    Ethnomathematics, Traditional Games, Shiva, Tiv Mathematics, Akor People in Guma

  • 4160EA: TECH LITERACY AND CULTURE How Games Tell Stories (Fall 2021)

    Author(s):
    Emily Friedman (see profile)
    Date:
    2021
    Subject(s):
    Analog game studies, Narrative, Pedagogy
    Item Type:
    Syllabus
    Tag(s):
    roleplaying games

  • Drahndl, Glückszirkel, Tourniquet, Zeiger-Roulette: Glücksspiele mit Drehnadel

    Author(s):
    Jonas Richter (see profile)
    Date:
    2020
    Group(s):
    Game Studies, German Literature and Culture, History of Games and Play
    Subject(s):
    Gaming, Analog game studies, History of games and play
    Item Type:
    Blog Post
    Tag(s):
    gambling, randomizers, onomasiology

  • The Game of Seven: Glückshaus and Related Dice Games

    Author(s):
    Jonas Richter (see profile)
    Date:
    2019
    Group(s):
    Game Studies
    Subject(s):
    Analog game studies, Early modern culture, Games, Game studies, History of games and play
    Item Type:
    Article
    Tag(s):
    board games, dice, gambling

  • Fluff Ain't Rules: absence, presence and haunting in RPG design

    Author(s):
    Jon Garrad (see profile)
    Date:
    2019
    Group(s):
    Game Studies, Gothicists
    Subject(s):
    Analog game studies, Game design
    Item Type:
    Conference paper
    Tag(s):
    Hauntology, RPGs

  • Bleeding Genre Dry: archetypes, stereotypes, and White Wolf's Vampire games

    Author(s):
    Jon Garrad (see profile)
    Date:
    2018
    Group(s):
    Gothicists
    Subject(s):
    Gothic, Game studies, Analog game studies, Vampire fiction
    Item Type:
    Conference paper
    Tag(s):
    Roleplaying, Vampire: the Masquerade, Vampire: the Requiem, Archetypes, Stereotypes

  • Creature, Monster, Nameless, Created: Frankenstein transformed in role playing games

    Author(s):
    Jon Garrad (see profile)
    Date:
    2018
    Group(s):
    Gothicists
    Subject(s):
    Gothic literature, Game studies, History of games and play, Adaptation, Analog game studies
    Item Type:
    Conference paper
    Tag(s):
    White Wolf, Ravenloft, Dungeons and Dragons, Frankenstein

  • Defining Role-Playing Games as Language-Games

    Author(s):
    Jonne Arjoranta (see profile)
    Date:
    2011
    Subject(s):
    Analog game studies, Game studies
    Item Type:
    Article
    Tag(s):
    language-games, role-playing games

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    • History of Games and Play 6X
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    • Games 1X
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    • Gothic 1X
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    • Indigenous peoples 1X
    • Mathematics 1X
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