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Games of 21 Combinations (presentation text)
Author(s):
Jonas Richter
(see profile)
Date:
2022
Group(s):
Game Studies
,
History of Games and Play
Subject(s):
Game studies
,
Analog game studies
,
History of games and play
,
Popular print
,
Game design
Item Type:
Conference paper
Tag(s):
board games
,
tabletop games
,
dice
,
Historical game studies
Games of 21 Combinations (presentation slides)
Author(s):
Jonas Richter
(see profile)
Date:
2022
Group(s):
Game Studies
,
History of Games and Play
Subject(s):
Game studies
,
Analog game studies
,
Popular print
Item Type:
Conference paper
Tag(s):
game boards
,
dice
,
Historical game studies
,
tabletop games
Games of 21 Combinations
Author(s):
Jonas Richter
(see profile)
,
Adrian Seville
Date:
2022
Group(s):
Game Studies
,
History of Games and Play
Subject(s):
Game studies
,
Analog game studies
,
Popular print
,
Game design
Item Type:
Article
Tag(s):
game boards
,
dice
,
Historical game studies
,
tabletop games
Höllfahren: Ein Überblick (expanded)
Author(s):
Jonas Richter
(see profile)
Date:
2022
Group(s):
Game Studies
,
History of Games and Play
Subject(s):
Analog game studies
,
Early modern cultural history
,
History of games and play
Item Type:
Article
Tag(s):
card games
,
board games
,
ludonyms
,
game boards
Höllfahren: Ein Überblick
Author(s):
Jonas Richter
(see profile)
Date:
2021
Group(s):
Game Studies
,
German Literature and Culture
,
History of Games and Play
,
Renaissance / Early Modern Studies
Subject(s):
Game studies
,
Analog game studies
,
History of games and play
,
Early modern cultural history
,
German culture
Item Type:
Article
Tag(s):
game boards
,
card games
ENGL4160EA: Fall 2022: How Games Tell Stories
Author(s):
Emily Friedman
(see profile)
Date:
2021
Group(s):
TC Popular Culture
Subject(s):
Popular culture
,
Narratology
,
Game studies
,
Analog game studies
Item Type:
Syllabus
Tag(s):
tabletop games
,
streaming
German Names for Merels (presentation slides)
Author(s):
Jonas Richter
(see profile)
Date:
2021
Subject(s):
Game studies
,
Analog game studies
,
History of games and play
,
Semantics
Item Type:
Presentation
Tag(s):
board games
,
onomasiology
Ethnomathematical Dimensions of the Shiva and Uyerver Children Plays of the Tiv People of Akor Village in Guma Local Government Area of Benue State, Nigeria.
Author(s):
Jesse Aondofa Aba
,
Joshua Abah ABAH
(see profile)
Date:
2021
Subject(s):
Mathematics
,
Analog game studies
,
Indigenous peoples
,
Play
,
Education in West Africa
Item Type:
Article
Tag(s):
Ethnomathematics
,
Traditional Games
,
Shiva
,
Tiv Mathematics
,
Akor People in Guma
4160EA: TECH LITERACY AND CULTURE How Games Tell Stories (Fall 2021)
Author(s):
Emily Friedman
(see profile)
Date:
2021
Subject(s):
Analog game studies
,
Narrative
,
Pedagogy
Item Type:
Syllabus
Tag(s):
roleplaying games
Drahndl, Glückszirkel, Tourniquet, Zeiger-Roulette: Glücksspiele mit Drehnadel
Author(s):
Jonas Richter
(see profile)
Date:
2020
Group(s):
Game Studies
,
German Literature and Culture
,
History of Games and Play
Subject(s):
Gaming
,
Analog game studies
,
History of games and play
Item Type:
Blog Post
Tag(s):
gambling
,
randomizers
,
onomasiology
The Game of Seven: Glückshaus and Related Dice Games
Author(s):
Jonas Richter
(see profile)
Date:
2019
Group(s):
Game Studies
Subject(s):
Analog game studies
,
Early modern culture
,
Games
,
Game studies
,
History of games and play
Item Type:
Article
Tag(s):
board games
,
dice
,
gambling
Fluff Ain't Rules: absence, presence and haunting in RPG design
Author(s):
Jon Garrad
(see profile)
Date:
2019
Group(s):
Game Studies
,
Gothicists
Subject(s):
Analog game studies
,
Game design
Item Type:
Conference paper
Tag(s):
Hauntology
,
RPGs
Bleeding Genre Dry: archetypes, stereotypes, and White Wolf's Vampire games
Author(s):
Jon Garrad
(see profile)
Date:
2018
Group(s):
Gothicists
Subject(s):
Gothic
,
Game studies
,
Analog game studies
,
Vampire fiction
Item Type:
Conference paper
Tag(s):
Roleplaying
,
Vampire: the Masquerade
,
Vampire: the Requiem
,
Archetypes
,
Stereotypes
Creature, Monster, Nameless, Created: Frankenstein transformed in role playing games
Author(s):
Jon Garrad
(see profile)
Date:
2018
Group(s):
Gothicists
Subject(s):
Gothic literature
,
Game studies
,
History of games and play
,
Adaptation
,
Analog game studies
Item Type:
Conference paper
Tag(s):
White Wolf
,
Ravenloft
,
Dungeons and Dragons
,
Frankenstein
Defining Role-Playing Games as Language-Games
Author(s):
Jonne Arjoranta
(see profile)
Date:
2011
Subject(s):
Analog game studies
,
Game studies
Item Type:
Article
Tag(s):
language-games
,
role-playing games
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