MemberCody Mejeur

…“Embodied Cognition and Queer Minds in Video Games: Narrative Interfaces and Orientations”. Modern Language Association 2019, Chicago, IL, January 2019….
…ociety for the Study of Narrative (ISSN)

Cognitive Futures in the Arts and Humanities

Digital Games Research Association (DiGRA)

Popular Culture Association

American Culture Association


The Archive of Player Experience: Visualizing Variable Narrative in Games (

MSU Game Studies Guild: An Interdisciplinary, Cross-Campus Game Studies C…
…and Leah Price, Oxford University Press, 2018 (forthcoming).

“The Hunt for Queer Spaces: Indie Games, Representation, and Limited Worlds”. Indie Games in the Digital Age, edited by Cynthia Wang…

Cody Mejeur is a PhD candidate in English at Michigan State University specializing in new media, narrative, queer studies, cognitive humanities, and digital humanities. Their work uses video games to theorize narrative as a living, emergent, and playful process that contributes to how we understand ourselves and our realities. They have published on methods for using games in pedagogy, gender and queerness in games, and the narrative construction of reality. They currently work with the LGBTQ Video Game Archive on preserving and visualizing LGBTQ representation in video games. They are a graduate lab lead in MSU’s Digital Humanities and Literary Cognition Lab and adjunct faculty at Ivy Tech Community College.

MemberDaniel Joseph

Dr. Daniel Joseph is a Senior Lecturer of Digital Sociology at Manchester Metropolitan University, where he researches the political economy of games, apps, platforms, and digital labour. He has published articles in Social Media + SocietyGames and CultureThe Canadian Journal of Communication, and Triple C. He’s an organizer with Game Workers Unite and a freelance writer for magazines such as Vice GamesJacobinReal Life Mag, and Briarpatch.