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MemberLaini Kavaloski

…s.”MLA Approaches to Teaching Jewish-American Literature. Edited by Roberta Rosenberg and Rachel Rubenstein. New York: Modern Language   Association, forthcoming 2018.

“Digital Literary Experiences: Place-based Game Design in University Courses,” 12 mss pp. in Pioneers in Digital Teaching Practices. Pittsburgh: Carnegie Mellon Press, forthcoming, 2016.

“Contested Spaces in Graphic Narrative: Refiguring Intersecting Homel…

Digital media poetics, twentieth and twenty-first century American literature, critical security studies, digital game design, transnational American Studies, diaspora, graphic narratives

MemberCarly Finseth

Currently, my research is focused on the intersections of technical communication, rhetoric, gaming, and learning, with a specific focus on instructional design and usability. In general, the following areas are of interest:Pedagogy
+ Teaching writing
+ Learning and games
+ Multimodal pedagogy
+ Online education
+ Instructional design
+ Assessment Society, Culture, & Technology
+ Gaming, society, and culture
+ Online communities
+ Open source culture and technologies
+ Gender and society
+ New mediaTechnical Communication
+ Technical writing and editing
+ Usability
+ Information design
+ Publications management
+ Qualitative and mixed methods research

MemberWilliam Siebold

My professional focus is on the application of principles of design thinking to human-centered processes, exploring and applying best practices in design thinking in these areas:1) developing the creative portfolio of professional designers, working with designers from diverse domains, including animation, game art design, web design and development, programming, digital film and sustainable design.2). the academic environment, in student success and retention efforts, the development of curricula, student experience, and cultivating a community of achievement.3). developing strategies and implementing process in organization, department and project operations, policies and outcomes.

MemberDouglas Eyman

Douglas Eyman is Director of the PhD in Writing and Rhetoric, the MA concentration in Professional Writing and Rhetoric (PWR), and the undergraduate Professional Writing Minor at George Mason University.  He teaches courses in digital rhetoric, technical and scientific communication, editing, web authoring, advanced composition, and professional writing. His current research interests include investigations of digital literacy acquisition and development, new media scholarship, electronic publication, information design/information architecture, teaching in digital environments, and video games as sites of composition. Eyman is the senior editor and publisher of Kairos: A Journal of Rhetoric, Technology, and Pedagogy, an online journal that has been publishing peer-reviewed scholarship on computers and writing since 1996. His most recent publications include Digital Rhetoric: Theory, Method, Practice (University of Michigan Press, 2015) and Play/Write: Games, Writing, Digital Rhetoric (co-edited with Andrea Davis, Parlor Press, 2016). His scholarly work has appeared in Pedagogy, Computers and Composition, Technical Communication, Cultural Practices of Literacy (Erlbaum, 2007), Digital Writing Research(Hampton Press, 2007), Rhetorically Rethinking Usability (Hampton Press, 2008), Rhetoric and the Digital Humanities (Chicago, 2015), and Microhistories of Composition (Utah State, 2015).  

MemberWilliam O'Hara

I am a music theorist and media scholar with broad research and teaching interests in music analysis, contemporary film and video game music, pop music, and the history of music theory. I received my Ph.D. from Harvard in 2017, and prior to beginning my current position at Gettysburg College, I taught courses in music theory and video game music at Tufts University. While in graduate school, I also spent several years as a graduate fellow at Harvard’s Derek Bok Center for Teaching and Learning, and was an editorial assistant for the Journal of the American Musicological Society from 2013-2016. My most recent essays and conference presentations have addressed chromatic harmony & theory (MTSMA 2018); arrangements and solo covers of pop songs on YouTube (in Musicology Now); Hans Keller’s method of Functional Analysis (forthcoming in Music Analysis); David Lewin’s methodology of analysis (Music Theory and Analysis, 2018); and the analysis of popular music on social media and news websites (Analitica: Rivista online di studi musicali, 2018). My current research projects include drafting my first book, entitled Recomposition in Music Theory; preliminary research for my second book project, Press Play on Tape: The Analog Sounds of Early Digital Games; and ongoing research and writing on chromatic harmony and on pop music & music theory in contemporary media.