DepositConventions of the Commons: Technical Communication and Crowdsourced Digital Publishing

This project traces the digital publishing history of the audiobook archive, examining how its volunteers manage, control, and negotiate procedures and policies for their ongoing collaborative work. Examples of public knowledge work like LibriVox illustrate the value of professional and technical communication in accessibly digitizing knowledge and culture for use now and in the future. I investigate and theorize how groups of diverse and transient volunteers create and engage with the tools and documentation they use to manage their crowdsourced audio digitization work. The example of LibriVox can help us better recognize and value the invitational care work embedded in the professional and instructional documents we create, circulate, and consume.

DepositCollaborative Digital Publishing in Archaeology: Data, Workflows, and Books in the Age of Logistics

In the 21st century, digital practices are transforming both archaeological practices in the field and the concept publication. The fragmentation of archaeological knowledge as digital data produces portable, sharable, remixable, and transformable publications that are less stable and less definitive than their predecessors in print. As a result, while final publications continue to appear, they are joined by published data of various kinds – from GPS and total station coordinates to digitally generated point clouds, photographs and videos, and XRF results. Project are also more invested than ever in creating unique ways to understand, interpret, and engage their site. These collaborations have eroded the conceptual and disciplinary barriers between field work, analysis and publication. It is possible, for example, to publish from the trenchside or survey unit and to create definitive digital publications that are modular and open to revision. The growing permeability between the processes of field work, analysis, and publishing, has both the potential to transform the concept of publication in archaeology (as well as across the humanities) and marks the rise of a new intellectual model for the production of knowledge. If 20th century archaeology followed the linear logic of the assembly line and culminated in the final publication, 21st century archaeology draws on the disperse efficiency sought in the contemporary focus on logistics. Logistics, with its emphasis on streamlining the movement of goods, data, and people, offers a useful, if problematic paradigm, for a discipline increasingly committed to finding new ways to make archaeological knowledge accessible and usable to a broader constituency.

TopicJob: Digital Scholarship Editor at Brown University

Job Description The Digital Scholarship Editor is a grant-funded position through the Andrew W. Mellon Foundation ( and is designed to extend Brown’s capabilities as a central force in advancing new forms and methods of scholarly communication. The Digital Scholarship Editor plays an important role in bringing together key technological, organizational, and academic resources across […]

MemberJohn Randolph

John Randolph is a specialist in the intellectual and cultural history of the Russian Empire.  His interests include the histories of literature, communication, and transportation.  Currently, John is a faculty sponsor of the University of Illinois’s SourceLab initiative, a digital publishing program that sits at the intersection of DH, documentary editing, and classroom education.

DepositVisual Culture in the 21st Century. We See Before we Speak.

This essay was presented as part of the City University MSc for Library and Information Science Module INM380, Libraries and Publishing in an Information Society. Abstract: An overview of 21st-century visual culture and its implications for digital publishing. This essay explores some of the complexities of the media of 21st-century visual culture and the relationship between publishing, information professionals and the vehicles of today’s information communication society. It delves into how organisations harnessing of visual culture media can influence our thoughts, health and behaviours thereby affecting our informational selves in Floridi’s ‘Infosphere’ (2016). Advertising, fanfiction digital cultures and street art are used as examples whilst considering the social changes and implications of a digitally enhanced, image-led world where anyone can become instantaneous global authors, photographers or critics of the digital copy, leaving publishing to reimagine its role and scope in order to survive.