…d Topographical Guide to the Geography of Strabo” (Oct 2018) Bryn Mawr Classical Review.
“Cameron on Barker, Bouzarovski, Pelling, and Isaksen, eds., New Worlds from Old Texts: Revisiting Ancient Space and Place.” New England Classical Journal 44.3 (2017)
“Cameron on Bianchetti, Cataudella and Gehrke, Brill’s Companion to Ancient Geography” Classical Review 67.2 (2017).
“Cameron on Greg Fisher (ed.), Arabs and Empires before Islam” (August 2016) Bryn Mawr Classical Review.
“Cameron on Howe, Garvin and Wrightson, Greece, Macedon and Persia” (April 2016) Classical Journal Online.
Workshops, Roundtables, Seminars, Professional Development …
Hamish began his study of the ancient world in Christchurch, continued it in Los Angeles, road-tripped with it to Maine via the Midwest, and has now returned with it to Wellington. Thematically, he studies movement, borderlands, networks, geography and imperialism. Geographically, he explores the Eastern Mediterranean, Southwest Asia/the Near East and Rome. Chronologically, he investigates the Hellenistic and Roman periods. Philologically, he enjoys cultural allusions and tricola. No, tetracola… Wait, I’ll come in again… Hamish received his PhD in Classics from the University of Southern California in 2014 where he wrote a dissertation examining the representation of “Mesopotamia” as a borderland in Imperial Roman geographic writing of the first four centuries CE. His monograph on the subject has now been published: Making Mesopotamia: Geography and Empire in a Romano-Iranian Borderland (Brill 2019). He received his MA from the University of Canterbury, New Zealand in 2006 with a thesis on the arrival of Roman power in Cilicia. He also holds a Graduate Certificate in Geographic Information Science and Technology (2011) from the USC Spatial Sciences Institute. He has participated in two survey seasons in Greece and in specialist conferences on digital geography, borderlands, networks, religion, and Cilicia. Hamish has taught classes in History and Classical Languages dealing with topics from the Bronze Age to the Information Age. He is interested in the applied methodologies of digital humanities, especially digital geography, the digital dissemination of academic information, and the pedagogy of tabletop games. He also designs boardgames and roleplaying games.